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Associate Software Engineer, Engine

Associate Software Engineer, Engine
WORLD OF WARCRAFT
Office: Irvine, California, United States

     
Blizzard Entertainment has an amazing opportunity for an engine programmer to join the fray on World of Warcraft. As a key contributor, you will be working with a team focused on the vision of improving World of Warcraft¡¯s core engine technology. Our team is highly collaborative, and you will interface with designers, game programmers, and fellow engine programmers as you help maintain key engine systems. Review the requirements below and drop us a line if the prospect of bringing WoW to a whole new level speaks to your experience and skillset, and appeals to your passion and creativity.

Requirements
Experience with code and data optimization
Experience in any of the following: shader, and/or graphics effects programming, collision and physics, debugging hardware issues, advanced scene management techniques, or low-level animation.
Fluency in C / C++
Strong mathematics skills, including proficiency with trigonometry and linear algebra
A passion for video games
Pluses
Computer science or related degree
Experience with multi-threaded programming
Experience debugging across a variety of hardware configurations
Applicants must submit (i) a cover letter that describes why you are interested in working at Blizzard and what games you are currently playing. (ii) and a resume. Only submittals with cover letters will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
 
   
 

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